Showing posts with label KdenLive. Show all posts
Showing posts with label KdenLive. Show all posts

November 12, 2014

UPDATE - 12-11-14

More cool stuff. Yesterday i have the pleasure of testing Tosinhu rigging, so far so good.
Anderson is doing some amazing job. As he says, rigging this type of "volumetrical" character is hard job (maybe why we see so much often "*sexiest" characters on animation - *read "bone's" only).


For editing this video i have the chance trying out Shotcut. Well i just do the edit - cuts - and speed it up in KdenLive). Haven't gone so far in Shotcut, because it has some bugs on my system. Like for example, when i use two different video tracks and set the mode for composite, it closes immediately, and right now don't know how to speed up a video on it.
But is quite a pretty software, is amazing how the interface is beautiful and practical and it pop up over others Gnu\Linux video editor. For sure a software to keep an eye on. Maybe i will try another clean installation.


October 10, 2014

UPDATE - 10-10-14

Working on storyboard, and expanding at same time frames that will be helpfull for the 2D animatic.
Later i will post the workflow from Beatboards to the 2D animatic.