Showing posts with label Anderson. Show all posts
Showing posts with label Anderson. Show all posts
October 17, 2015
WIP - SCENARIO
We are very satisfied with the initial results Cycles output.
The scenario was very well designed, contrasting the sharp shape of the hill/rock with the soft and round surrounding. And Cycles made that popup more, very soft, and for sure this is a good start, and a reference to guide us to better results, and this is the mood/lighting and soft surface that we will try to achieve!
October 14, 2015
October 13, 2015
September 09, 2015
TOSINHU NEW FACE
---""TMNT, Heroes in a Half-shell, Turt.. Tosinhu power!""
Well putting the early stage similarities aside, i present the new Tosinhu face.
A beauty face, very well modelled, a cool job by Anderson.
Well putting the early stage similarities aside, i present the new Tosinhu face.
A beauty face, very well modelled, a cool job by Anderson.
BACK FROM HIBERNATION.
Time has passing, years, since our first post.
Now, back from hibernation, we start working on it.
I left you guys with this nice render of Tosinhu by Anderson.
Now, back from hibernation, we start working on it.
I left you guys with this nice render of Tosinhu by Anderson.
February 09, 2015
November 12, 2014
UPDATE - 12-11-14
More cool stuff. Yesterday i have the pleasure of testing Tosinhu rigging, so far so good.
Anderson is doing some amazing job. As he says, rigging this type of "volumetrical" character is hard job (maybe why we see so much often "*sexiest" characters on animation - *read "bone's" only).
For editing this video i have the chance trying out Shotcut. Well i just do the edit - cuts - and speed it up in KdenLive). Haven't gone so far in Shotcut, because it has some bugs on my system. Like for example, when i use two different video tracks and set the mode for composite, it closes immediately, and right now don't know how to speed up a video on it.
But is quite a pretty software, is amazing how the interface is beautiful and practical and it pop up over others Gnu\Linux video editor. For sure a software to keep an eye on. Maybe i will try another clean installation.
Anderson is doing some amazing job. As he says, rigging this type of "volumetrical" character is hard job (maybe why we see so much often "*sexiest" characters on animation - *read "bone's" only).
For editing this video i have the chance trying out Shotcut. Well i just do the edit - cuts - and speed it up in KdenLive). Haven't gone so far in Shotcut, because it has some bugs on my system. Like for example, when i use two different video tracks and set the mode for composite, it closes immediately, and right now don't know how to speed up a video on it.
But is quite a pretty software, is amazing how the interface is beautiful and practical and it pop up over others Gnu\Linux video editor. For sure a software to keep an eye on. Maybe i will try another clean installation.
October 06, 2014
October 02, 2014
June 09, 2014
UPDATE - 09-06-14
Anderson are currently modelling all the characters and scenario objects for the movie. Here's some preview.
- Working under ArtistX distro.
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